Top Five Board Games in 2022


Scythe by Stonemaier Games

With students and adults “tied” to their computers, phones, and social media, this holiday season is a great time to unplug and “reconnect” with friends and family with these highly rated board games.


1. Scythe – $60.95

Ages: 14 and up 

Player count: 1 – 5

Scythe is a game that takes place in Europe before World War I. The goal is to create systems to collect resources while the game goes on. Each player chooses a faction and on each turn, they choose one of four actions. The actions are the same, but each faction has different rewards. The game ends when a player places their sixth achievement in the Triumph rack and whoever has the most coins wins. “…Scythe has taken over weekly game nights and inspired dedicated group chats for discussing strategies, making and sharing memes, and planning impromptu sessions.” Wirecutter staff stated in an article.


2. Small World – $47.99

Ages: 8 and up

Player Count: 2 – 5


A Risk type of game that doesn’t take a full school day to finish. Small World is a fantasy-type game with elves, dwarves, wizards, and halflings. First, each player selects a fantasy race, and they get a set of small pieces for their race. During their turn, they use the tiles to take over land on the board. When they come in contact with another race, the card goes into a decline, which means it can no longer be used to gain fresh territory. According to Medium, “One mechanic, really that’s all there is, but it is presented in so many variations, all logical, that the game feels complicated and rich…”

3. Anomia – $14.55

Ages: 10 and up

Player Count: 3-6


Anomia is a competitive family game that is easy to catch on to. One can play this card game with up to 6 players. There are two decks and players draw cards from the decks. If two symbols match, there is a face-off. During a face-off, the opponents have to give an example of their topic on the card. Whoever says an answer first takes the opponent’s card. The objective of the game is to get the most cards. According to Wirecutter, “Mechanically, it’s a simple word-and pattern-recognition game. Yet in practice it develops dramatic tension as cards are flipped, symbols are revealed, and players race to come up with an answer before someone else does.”


4. Betrayal at House on the Hill – $27.59

Ages: 12 and up

Player count: 3 – 6


This game is the spookiest so far, in which the players explore a haunted mansion with friends or family. In the first phase, players explore rooms and collect events, items, and omen cards. Event Cards are dice rolling challenges based on the character. Item cards are items you can use later. Omen Cards triggers the second phase of the game in which a tractor gets a unique scenario and faces the remaining players. According to Medium, “Looking specifically at the ever-changing factors in Betrayal at House on the hill, you are practically guaranteed that every playthrough is unique and memorable.”


5. Mysterium – $22.41

Ages: 10 and up

Players: 2 – 7 


The Count of Warwick’s manor threw a costume party for his little girl with hundreds of people and during the event, a servant is found dead lying on the floor. Police say that it may have been an accident, it is up to the psychics to solve the murder mystery in Mysterium. One player is a ghost and has to give the details of the murder using vison cards. The other players are psychics and have to solve the mystery using the vision cards. Psychics can advance by solving different parts of the case. The psychic, with the most correct parts of the case, gets an advantage in the last round. In the last round, the ghost gives one last vision, first to guess correctly wins. “Mysterium requires you to find the subtle connections between cards and to consider how each person is most likely to read them,” Wirecutter stated. 


In conclusion, these board games are good for playing with family and friends at any time. They will also help bring any family together and help others bond.